
I’m Adam Starkey, a UK-based entertainment journalist who has been covering games, TV, film and music for over a decade.
I’ve been housed in NME, Metro UK, Edge magazine, Rolling Stone UK, Radio Times, The Telegraph, Nintendo Life and others. I’m also interested in other writing/editing opportunities beyond journalism if you have them.
On my fruity days, I dabble in creative writing of all shapes and aspire to do it on a more permanent basis. By the time you read this, maybe I have!
Some work highlights
- From ‘Resident Evil’ to ‘WarioWare’: inside the lost gaming history of Gorillaz – NME
- How Blood Cultures made a psychedelic skate soundtrack masterpiece – NME
- Game over: what happens when multiplayer games are switched off for good? – Edge magazine, issue 398
- Microsoft’s Sarah Bond on the future of Xbox: ‘It’s not really about any one acquisition’ – Rolling Stone UK
- Highguard interview – ‘our team loves making single-player games’ – Metro UK
- Does Riot have what it takes to shake up the fighting game scene with 2XKO? – Edge magazine, issue 415
- Call Of Duty: Black Ops 7 review – stuck in the past – Metro UK
- The Pokémon World Championships gave Sword/Shield the ending it deserved – and a game-changing look at the future – VG247
- Can Resident Evil 4 remake fix the franchise’s biggest problem? – VG247
- Is Pokémon Unite ready for its big moment at the Pokémon World Championships? – Nintendo Life
- The Last Of Us is at its best when it diverts from the game – Radio Times
- Call Of Duty League and the gulf between developer and community – GINX Esports TV
- Nick Yingling on record-breaking journey to Smash Summit 11 – and why he’d never do it again – The Loadout
- Super Nintendo World launches in Universal Studios Hollywood with Shigeru Miyamoto – Metro UK
- How Rainbow Six Siege became a thriving force on the competitive gaming scene – Metro UK
- Like A Dragon: Infinite Wealth review – Yakuza in paradise – Metro UK
- Citizen Sleeper 2 review – 2025’s first game of the year contender – Metro UK